// ============================================================================= // Auth: Alex Celani // File: messagerC.go // Revn: 05-10-2022 0.3 // Func: // // TODO: create // ============================================================================= // CHANGE LOG // ----------------------------------------------------------------------------- // 05-04-2022: init // 05-09-2022: began commenting // 05-10-2022: finished commenting // added alter() and forward() // made passed value to alter()/forward() a slice // changed refs to recv byte array to slice of n bytes // // ============================================================================= package main import ( "net" // ResolveTCPAddr, conn.Write,Read,Close // ListenTCP, listener.Accept "os" // Args, Stderr, Exit "fmt" // Fprintf, Println "strings" // ToLower ) // quick error checking func check( err error ) { // if user checks an error, it better be nil if err != nil { // put error in string, print in stderr fmt.Fprintf( os.Stderr, "Fatal error: %s", err.Error() ) os.Exit( 2 ) // quit } } // function to change received message before passing it along func alter( recv []byte ) string { var send string = string( recv[:] ) send = send + " " + send send = strings.ToLower( send ) return send } // function to convert message to string before forwarding func forward( recv []byte ) string { return string( recv[:] ) } // function to handle incoming connections func handleClient( conn net.Conn ) { defer conn.Close() // barring any error, still close connection var buf [512]byte // declare large byte array, store messages // iterate forever to always read over connection for { // read n bytes from connection into buffer n, err := conn.Read( buf[0:] ) if err != nil { // erroring on read will simply leave the return // function so it can start again later } // print recv'd message // string() only works on byte SLICES so [:] is required fmt.Println( "recv: ", string( buf[:n] ) ) send := alter( buf[:n] ) // send message ot get changed // send := forward( buf[:] ) // write that response back to original client _, err = conn.Write( []byte( send ) ) if err != nil { // erroring on write will simply leave the return // function so it can start again later } fmt.Println( "sent: ", send ) // print response } } func main() { // ip:port // ip doesn't exist, implies localhost service := ":1202" // capture ip address and host // "resolve" ip & host according to TCP rules tcpAddr, err := net.ResolveTCPAddr( "tcp", service ) check( err ) // check error // bind and "listen" to ip and port, according to tcp rules listener, err := net.ListenTCP( "tcp", tcpAddr ) check( err ) // check error // iterate forever // TODO i mean i can totally make this more user friendly for { // accept a connection that makes its way to bound port conn, err := listener.Accept() if err != nil { // if connection fails... continue // don't quit program, not fatal error } // asynchronous function to handle connection to client go handleClient( conn ) } }